lobby.setGameName
Prototype
public function setGameName(gamename)
Input parameters
gamename - game id as set in the Smuck web interface
Return value
null
Description
This function should be called during initialization of the game client. Set the gamename to the name you have chosen when creating the game in the Smuck web interface. If you are testing the game locally (setLocal is set to true) you can set any game name.
Example code
// Configure the game to run agains Spogg's live servers
lobby.setGameName("examplegame");
lobby.setLocal(false);
