lobby.setLocal
Prototype
public function setLocal(local)
Input parameters
local - true if the game is in local testing mode
Return value
null
Description
When developing and testing the game against the local development server, set local to true. When the game is deployed to Spogg's live servers, remember to set local to false before uploading the game swf file.
Example code
// Setup the game for local testing
lobby.setGameName("examplegame");
lobby.setLocal(true);
